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Is Auto Assault getting better?
Monday, 21 August 2006
Four months and one major update after thir first Auto Assault Review, GameDaily goes back to this original MMORPG to check how it has evolved .
They were one of the few website enthusiastic about Auto Assault at release time, and they seems even more happy about it now.
To be honest, after reading this second review it looks like the best thing happened to AA since now is the servers merge, wich made the game world finally crowded at the intended rate.
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Guild Wars august cumulative patch notes
Monday, 21 August 2006
Here is the complete list of changes and updates released for Guild Wars during the first three weeks of august. The summer period seems to have slowed down the development cycle a little bit, but now it's almost over.
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EVE Patch tomorrow
Monday, 21 August 2006
Tomorrow at 08:00 ingame time will start the deployment of a new patch for EVE Online. You are strongly suggested to set a long skill training because the downtime is expected to be long.
There will be no new content in this 24.2 MB patch but, as Kieron said in the official game forums, "This is a major step in preparation for deploying the upcoming EVE expansion, the Path to Kali. As such, there are going to be some changes made that will have an effect on the EVE community."
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Jumpgate Lead Developer interviewed
Friday, 18 August 2006
Portalsnetwork published an interview with Istvan , Lead Developer of the SCI-FI MMORPG JumpGate.

From the interview: "MMO Portal: What are some of Jumpgate's more unique features that keep someone playing long after giving it a try?

Istvan: First and foremost, the flight engine is unique. It's very close to true Newtonian physics, but the original developers included a slight drag component. It turns out that fully realistic physics isn't very playable for spaceflight: free acceleration causes control trouble for the player, and higher and higher speeds can eventually cause problems in important parts of the game software, such as collision checking. The drag component prevents these problems in Jumpgate, but the drag isn't so strong as to prevent the fun parts of Newtonian flight, such as being able to pivot and fire in a direction other than your momentum vector. This is what makes dogfights in Jumpgate so interesting.:
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Toontown Best Decorated House Contest winners
Thursday, 17 August 2006
The winner for the Toontown Best Decorated House Contest has been declared. It is the eight years old Brenda Q .

 

Congratulations Brenda! 

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City of Heroes / City of Villains Patch
Thursday, 17 August 2006
City of Heroes / City of Villains received a patch yesterday that tweaked some powers, added new possible rooms for bases and fixed some problems.
Before giving you the patch notes, we would like to remember you that September 1st from 12pm to 12 am Central Time, on the Test Center there will be a big goodbye party for CuppaJo.
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New DAOC expansion announced - Labyrinth of the Minotaur
Thursday, 17 August 2006
Electronic Arts announced today the seventh expansion to Dark Age of Camelot, Labyrinth of the Minotaur. It is scheduled for release on Fall 2006 and will give the players the opportunity to play as a Minotaur and follow a new, minotaur themed, quest line.
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WOW buffs persistence changed again
Wednesday, 16 August 2006
On the official WOW Forums a sticky post warn us that: We have implemented a hotfix to all realms during today's maintenance which we had originally scheduled to release with patch 1.12 that changes the functionality of temporary item buffs (e.g. poisons, sharpening stones and shaman weapon buffs.) While we only just recently allowed the affects of these temporary item buffs to persist upon zoning and logging out, due to the extra demand it was placing on our hardware we've decided that for the time being, it was best to revert the change. We do anticipate this functionality will be available again once the anticipated hardware upgrades have been completed in preparation for the Burning Crusade's release.

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EVE Online German translation
Wednesday, 16 August 2006
CCP announced that the work to transalte the EVE Online client also in german language is ongoing. In the meantime, they also assure us the while Kali deadline is approaching the new features development is going well. Read it in the latest Dev Blog.
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World War II Online v1.24 Open Testing
Wednesday, 16 August 2006
Version 1.24.0.4 of the game is available for testing to windows users. The patch contains some tweaking of the damage model for different vehicles, some terrain updates, new weather effects and many more small improvements. Waiting for the definitive version, let's read the test notes.
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EverQuest II Update 26
Wednesday, 16 August 2006
Some days ago EverQuest II received the expected Update #26. Thanks to this update the reintroduction of the Gods goes on, the Guild raids have been revamped, fences can be built and deployed on PvP servers for defence. Read more for the full change log.
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Runescape new Gnome quest
Wednesday, 16 August 2006
Paying members of Runescape have now a new quest to do. After completing The Grand Tree, speaking with Brimstail (in the cave on the western side of the tree gnome stronghold) will start the Eyes of Glouphrie quest.
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